Reimagining how files, images, and docs are shared
Although sharing moments can be a beautiful thing, the process of doing so can be frustrating sometimes.
Design a new file transfer app to help improve the user's experience while helping them find nearby people to send files or videos to.
Sending images, documents, etc. to yourself or someone else
UX/UI Designer
4 weeks
Figma, Adobe Illustrator, Adobe Photoshop
The main insights I've uncovered from my research is that our application must be:
You can't always tell how a project's design process will go, Glyde was certainly no different; I followed the 5 step design thinking process to have a solid reference point to where I was at during each stage of development while also remaining flexible enough that if at any point I needed to go back to a particular stage that I felt needed to be retooled
Through market research, competitive analysis, and user interviews, I set out to gain a deeper understanding of the market and the customers for data transfer apps.
In preparation to dive into my research, I first set some clear goals and created a research plan that would guide my research process.
I started with market research to understand the general market, consumer, and business trends in order to gain a fuller understanding of the market Glyde might be part of.
Consumer Trends
Demographics
Use Cases
Using the insights gained from secondary research, I created provisional personas to quickly identify Glyde's potential users. These provisional personas helped set the criteria for my interview participants and would be validated through user interviews.
Now, it was time to validate these provisional personas through user interviews with the consumer base of similar apps. During these interviews, I asked open-ended questions to learn as much as I could about their experiences and identify what the user’s needs truly are.
I conducted interviews with 5 participants, about 15-20 minutes each.
Some questions asked during the interview:
After conducting these one-on-one sessions with the participants, I wanted to take all this new information gained and synthesize it to better understand who the users are.
Using an empathy map, I synthesized all the information I gathered during the user interviews to uncover key insights that led to identifying Glyde's competitor target user group.
First, I started by categorizing my notes into the categories of Doing, Thinking-Feeling, Seeing, Hearing, Gains, and Pains to get an overall understanding of everything learned during my interviews with the different participants.
This helped me to uncover common patterns that led to key insights which would help me identify what our users’ needs truly are.
Many people discussed being influenced by being able to find something they like
Many people mentioned trying new things based on what other people say
Some people expressed their preference for sharing things with people that are close
People shared that images were one of the decisive factors when trying something new
So, what do these insights mean?
Here are the key insights I drew from these patterns and the users’ needs that I was now able to understand from those insights:
With a grasp of each user type, I began contemplating the issues we aim to address. Drawing insights from the empathy map, I delved further by crafting Point-of-View (POV) statements and How Might We (HMW) questions. These tools guide my brainstorming process to gain a deeper understanding of the problems at hand.
Focusing on the prioritized solutions, I created a site map to help define the overall structure of the content on Glyde's conceptual app in a way that would be logical and easy to navigate for our user.
Next, I wanted to learn how the users would be interacting with the conceptual Glyde app. I started by identifying the key tasks users would be completing, based on their goals, and the key pages and detailed requirements that would help complete those tasks outlined in a UI Requirements document.
Using these key tasks identified based on user goals, I started to explore how they would interact with the app to complete these tasks by creating task flows.
In order to make sure the design decisions I made in the lo-fi wireframes effectively help reach our project goals, I wanted to get to a point where I could test the design with real users.
Taking what I’ve learned throughout my process to this point, I started to make decisions on how the content would be organized based on the project goals I want to meet.
Taking the lo-fi wireframe sketches, I digitized them on Sketch and added just enough information for users to be able to navigate through the pages and complete tasks I would present to them during usability testing. These mid-fidelity wireframes would help my focus on what needed to be improved in terms of the functionality of my design.
Now that I knew what direction we were headed towards for their branding, I started the logo design process. I first started by brainstorming different ideas related to their keywords, and then starting sketching out different ideas for logos that would align with those attributes.
After sketching out a number of ideas, I chose the two that I thought would best represent Glyde's brand and digitized them to visualize which one I thought was the more successful version. I decided to move forward with the bird which I thought was more effective in expressing their brand attributes and more unique.
Now I worked on compiling everything together and defining the specific direction I will be taking for Glyde's branding. Each decision I made for the branding elements were based off of effectively communicating their theoretical brand attributes.
Using the style tile as a guide, I applied Glyde's branding to UI elements users wanted from the user interview to convey the brand personality though their app and created a UI Kit to help with the coherence of the design moving forward.
Incorporating visual elements in line with Glyde’s branding, I worked on the UI design of the app and created high fidelity wireframes.
View Final Prototype© Matthew Pittman 2022